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| | Color () |
| | Color (const Scalar &color) |
| | Color (double blue, double green, double red) |
| | Color (double gray) |
| | The three channels will have the same value equal to gray.
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| | operator Vec3b () const |
| | Scalar_ () |
| | default constructor
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| | Scalar_ (const Scalar_ &s) |
| | Scalar_ (const Vec< _Tp2, cn > &v) |
| | Scalar_ (double v0) |
| | Scalar_ (double v0, double v1, double v2=0, double v3=0) |
| | Scalar_ (Scalar_ &&s) CV_NOEXCEPT |
| Scalar_< double > | conj () const |
| | returns (v0, -v1, -v2, -v3)
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| bool | isReal () const |
| | returns true iff v1 == v2 == v3 == 0
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| Scalar_< double > | mul (const Scalar_< double > &a, double scale=1) const |
| | per-element product
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| | operator Scalar_< T2 > () const |
| | conversion to another data type
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| Scalar_ & | operator= (const Scalar_ &s) |
| Scalar_ & | operator= (Scalar_ &&s) CV_NOEXCEPT |
| | Vec () |
| | default constructor
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| | Vec (const double *values) |
| | Vec (const Matx< double, cn, 1 > &a, _T2 alpha, Matx_ScaleOp) |
| | Vec (const Matx< double, cn, 1 > &a, const Matx< double, cn, 1 > &b, Matx_AddOp) |
| | Vec (const Matx< double, cn, 1 > &a, const Matx< double, cn, 1 > &b, Matx_SubOp) |
| | Vec (const Vec< double, cn > &v) |
| | Vec (double v0) |
| | 1-element vector constructor
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| | Vec (double v0, double v1) |
| | 2-element vector constructor
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| | Vec (double v0, double v1, double v2) |
| | 3-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3) |
| | 4-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4) |
| | 5-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4, double v5) |
| | 6-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6) |
| | 7-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7) |
| | 8-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8) |
| | 9-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9) |
| | 10-element vector constructor
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| | Vec (double v0, double v1, double v2, double v3, double v4, double v5, double v6, double v7, double v8, double v9, double v10, double v11, double v12, double v13) |
| | 14-element vector constructor
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| | Vec (std::initializer_list< double >) |
| Vec | conj () const |
| | conjugation (makes sense for complex numbers and quaternions)
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| Vec | cross (const Vec &v) const |
| Vec | mul (const Vec< double, cn > &v) const |
| | per-element multiplication
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| | operator Vec< T2, cn > () const |
| | conversion to another data type
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| double & | operator() (int i) |
| const double & | operator() (int i) const |
| Vec< double, cn > & | operator= (const Vec< double, cn > &rhs)=default |
| double & | operator[] (int i) |
| const double & | operator[] (int i) const |
| | Matx () |
| | default constructor
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| Matx< double, m, 1 > | col (int i) const |
| | extract the matrix column
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| double | ddot (const Matx< double, m, n > &v) const |
| | dot product computed in double-precision arithmetics
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| Matx< double, m, n > | div (const Matx< double, m, n > &a) const |
| | divide two matrices element-wise
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| double | dot (const Matx< double, m, n > &v) const |
| | dot product computed with the default precision
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| Matx< double, m1, n1 > | get_minor (int base_row, int base_col) const |
| | extract part of the matrix
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| Matx< double, n, m > | inv (int method=DECOMP_LU, bool *p_is_ok=NULL) const |
| | invert the matrix
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| Matx< double, m, n > | mul (const Matx< double, m, n > &a) const |
| | multiply two matrices element-wise
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| | operator Matx< T2, m, n > () const |
| | conversion to another data type
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| const double & | operator() (int row, int col) const |
| | element access
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| Matx< double, m1, n1 > | reshape () const |
| | change the matrix shape
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| Matx< double, 1, n > | row (int i) const |
| | extract the matrix row
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| Matx< double, n, l > | solve (const Matx< double, m, l > &rhs, int flags=DECOMP_LU) const |
| | solve linear system
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| Matx< double, n, m > | t () const |
| | transpose the matrix
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This class represents color in BGR order.