State to create an action extension. More...
#include <ActionExtensionCreationState.h>
Public Slots | |
| virtual void | extensionCancelled () |
| virtual void | extensionFinished () |
Signals | |
| void | next () |
Public Member Functions | |
| ActionExtensionCreationState (QString name, WizardMainWindow *mainWidnow, cepcoreschema::Cep *domCep) | |
| Constructor. | |
| ~ActionExtensionCreationState () override=default | |
| Destructor. | |
Protected Member Functions | |
| void | onEntry (QEvent *event) override |
| Reimplemented from QState. | |
| void | onExit (QEvent *event) override |
State to create an action extension.
This state enables to create all states to generate one or more actions.
It manages a sub-states dedicated to the creation of actions.
| ActionExtensionCreationState::ActionExtensionCreationState | ( | QString | name, |
| WizardMainWindow * | mainWidnow, | ||
| cepcoreschema::Cep * | domCep ) |
Constructor.
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overridedefault |
Destructor.
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virtualslot |
References next().
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virtualslot |
References next().
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signal |
Referenced by extensionCancelled(), and extensionFinished().
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overrideprotected |
Reimplemented from QState.
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overrideprotected |