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ASL 0.1.7
Advanced Simulation Library
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#include "aslNumMethod.h"#include <data/aslBlocks.h>#include <acl/aclMath/aclVectorOfElementsDef.h>

Go to the source code of this file.
Classes | |
| class | asl::BCond |
| Virtual class describes general interface for boundary conditions. More... | |
| class | asl::BCondWithMap |
| Virtual class describes general interface for boundary conditions. More... | |
| class | asl::BCondConnector |
| Virtual class describes general interface for boundary conditions which connect two datas. More... | |
| class | asl::BCondSlice |
| Virtual class describes general interface for boundary conditions. More... | |
| class | asl::BCondConnectorSlice |
| Virtual class describes general interface for boundary conditions which connect two datas. More... | |
| class | asl::BCondDynamic |
| Virtual class describes general interface for boundary conditions. More... | |
Namespaces | |
| namespace | acl |
| Advanced Computational Language. | |
| namespace | asl |
| Advanced Simulation Library. | |
Typedefs | |
| typedef std::shared_ptr< BCond > | asl::SPBCond |
Enumerations | |
| enum | asl::SlicesNames { asl::X0 , asl::XE , asl::Y0 , asl::YE , asl::Z0 , asl::ZE , asl::X0 , asl::XE , asl::Y0 , asl::YE , asl::Z0 , asl::ZE } |
| defines names of walls of a box More... | |
Functions | |
| void | asl::addSlices (BCond &, const vector< SlicesNames > &) |
| void | asl::addSliceX0 (BCond &) |
| void | asl::addSliceXE (BCond &) |
| void | asl::addSliceY0 (BCond &) |
| void | asl::addSliceYE (BCond &) |
| void | asl::addSliceZ0 (BCond &) |
| void | asl::addSliceZE (BCond &) |
| void | asl::addSliceX (BCond &, int x) |
| void | asl::addSliceY (BCond &, int y) |
| void | asl::addSliceZ (BCond &, int z) |
| void | asl::addSliceX0 (BCondSlice &) |
| void | asl::addSliceXE (BCondSlice &) |
| void | asl::addSliceY0 (BCondSlice &) |
| void | asl::addSliceYE (BCondSlice &) |
| void | asl::addSliceZ0 (BCondSlice &) |
| void | asl::addSliceZE (BCondSlice &) |